Clash of Clans adThe Clash of Clans Display
The Clash of Clans Maker Supercell claims 100 million daily active members
Supercell, manufacturer of the Clash of Clans phone pack, says its pre-tax profits last year rose more than 60 per cent to 838 million euro (964 million dollars or about 6,453 rupees), while sales rose a third to 2.1 billion euro. Headquartered in Helsinki and also known for Hay Day and Boom Beach, the Finnish firm this year launched its forth global iPhone title, Clash Royale, which last weekend was the most successful iPhone in 44 different nationalities.
The Supercell Group has 180 employees in five subsidiaries around the world. The Clash Royale, published in January, is a duel and collecting deck of cards playing in the Clash Universal. Bringing well-known Clash of Clans forces, stadiums and trophy in a versus gaming style that resembles massively-multiplayer online combat stadiums (MOBA) such as Dota 2 or League of Legends, the pack features familiar Clash of Clans forces, stadiums and trophy tracks for your portable use.
"At Clash Royale, it's all about head-to-head fighting, and a lot of it! For years Supercell has been looking for an entertaining and appealing way to play games from person to person on cell phones, and we think we've found it at last," according to an article on the developer's website. Currently Clash Royale is only available for iPod in Canada, Hong Kong, Australia, Sweden, Norway, Denmark, Iceland, Finland and New Zealand.
As with most things at Clash of Clans game launches, Supercell is interested in learning how Clash of Clans Royale hard-core enthusiasts are playing.
The Clash of Clans cell phone was the most beloved Super Bowl ad in 2015 | Technology
Super Bowl advertising for Clash of Clans by cell phone game creator Supercell was more loved on YouTube than competing advertisements from a number of tradition brand names. Vengeance ", which was broadcast during the Super Bowl XLIX on February 1st, has been seen almost 36m on YouTube since then. 9 million previews previously created from T-Mobil's #KimsDataStash ad starring Kim Kardashian, as well as from advertisements from Budweiser, Nissan and Snickers.
Supercell's ad-sponsored performer Liam Neeson and deceived his much-quoted "I will look for you, I will find you and I will murder you" address from the 2008 Taken movie, where his rage this once concentrated on a Clash of Clans failure. The Supercell was one of several cell phone game companies that advertised during the Super Bowl, when 30-second commercials around the US TV broadcast of the game were known to be costing up to $4.5 million.
Development Machine Zone promoted its War of War - Fire Age title with a star business and actress Kate Upton, although it has only been seen 5m on YouTube. A different player, uCool, has placed an ad for his Heroes Charge multiplayer board. Advertisements are the latest indication of the increasing market spending on the most beloved "freemium" cell phone gaming sites, which are making a living with in-app buying and in-game advertising rather than pre-buying the sites themselves.
In 2013, Supercell scored 892 million dollars through two matches alone: The Clash of Clans and Farm Strategies Hay Day series. Meanwhile, the corporation has not yet announced its 2014 results, but in December the researcher Superdata alleged that Clash of Clans alone has earned $1.8 billion this year. This and other profitable free games' expansion was driven primarily by advertisements on Facebook and other cell phone titles, but in 2014 businesses such as Supercell, Machine Zone and Canadian Flash Lega makers King extended their TV sales efforts.
Featuring gameplay that generates $1.5 million (or even $1 billion) in revenue each year, $4.5 million for 30 seconds of Super Bowl airtime - Supercell actually squirted out a full second - is a small shift for these businesses. The Clash of Clans and Game of War - Fire Ages are the top and second-top gross gaming titles on Apple's US App Store at the moment of going to press, with Heroes Charge taking 21 place in the table.
You will also benefit from the subsequent view on YouTube, where viewers saw more than 7 million Super Bowl and teaser sessions in the first six week of 2015, up from 6.3 million in 2014. The decision we made means that our journalists have now reached worldwide records and more than one million supporters.
Our aim is to keep our journalists open to everyone, regardless of where they are living or what they can afford. What is more, we want them to be able to read, write and write about our work. Are you going to back our election? Reader readership endorsement strengthens our work and ensures our necessary journalistic autonomy. That means sharing the responsibilities for the protection of freelance journalists so that we all have the capacity to make a difference in the global game.
The Guardian journalists' help gives them the moment, the room and the liberty to tell the story with perseverance and severity, to shed daylight on those places where others do not. Keep all our writing free and open to all and we can promote integration, variety, room for discussion, stimulate discussion - so more individuals have greater accessibility to detailed information with a focus on integrity. What's more, by making all our writing open to all, we can help to promote integration, variety, create room for discussion, stimulate discussion - so that more individuals have greater accessibility to detailed information with a focus on integrity. How can we do this?
Guard journalists are based on facts with a forward-looking view of the wider picture. In other words, we are setting our own agendas. It is free of trade prejudices and is not affected by billions of dollars in ownership, politics or stock. With your help, we can further explore and explore the crucial themes of our age.
It is our paradigm that allows us to be supported by others in a way that works for them. However, we must continue to rely on this assistance for the coming years.